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1. Wardecs - in Warfare & Tactics [original thread]
Will anything be done about it? no Should something be done about it? maybe Will people keep screaming "this is a PVP game" ? yes While the game is advertised as a sandbox it really isn't. You are forced to train for combat before you pursue ot...
- by Tassian Marrix - at 2013.05.17 12:23:00
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2. HEAVY MISSILES NERFED, switch to assault heavy missiles? - in Ships and Modules [original thread]
So it seems i shouldn't have trained in missiles as my main weapon system. Wonder if I can get the skills refunded.
- by Tassian Marrix - at 2012.09.21 11:31:00
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3. hulk ccp - in Ships and Modules [original thread]
Ships are fine. I only mine 4100 m3 per cycle with my mack, it's 5200 per cycle with my hulk. Use the ship for the situation needed. I will stay in a hulk until my area gets dangerous then i will move to a mack or skiff. The changes were fairly ba...
- by Tassian Marrix - at 2012.08.22 12:14:00
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4. Hulk Nerf went too far - in Ships and Modules [original thread]
At this point i assume all threads about how the hulk was nerfed are just troll threads.
- by Tassian Marrix - at 2012.08.22 03:15:00
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5. Hulk NERFed? - in Ships and Modules [original thread]
Every topic like this boils down to the OP not being smart enough to read patch notes and figure out what has actually changed.
- by Tassian Marrix - at 2012.08.19 07:40:00
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6. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Terraferma K10 wrote: Hulk pilots don't return to station or haul their own jetcans. Welcome to the mining profession, cookies and drinks are on the table over there. They do if they have no alt's and want the most yield per hour. But than...
- by Tassian Marrix - at 2012.08.15 08:26:00
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7. hulk ccp - in Ships and Modules [original thread]
Monsieur Leon wrote: The hulk got nerfed. Needs to have the ore hold expanded. Cheers, Leon You mine more now in a mack then you did in your cargo hulk. And the hulk set up for yield still mines more then any other ship. Not sure where you...
- by Tassian Marrix - at 2012.08.15 03:23:00
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8. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
Reaver Glitterstim wrote: Tassian Marrix wrote: So lower skiff/proc and mack/ret to ~50% of the hulks yield instead of the ~75-80 they are now and increase hulk tank? Why would i use anything but a hulk after that? I still only use hulks for...
- by Tassian Marrix - at 2012.08.15 02:58:00
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9. Thoughts about the mining barge and exhumer changes - in Ships and Modules [original thread]
So lower skiff/proc and mack/ret to ~50% of the hulks yield instead of the ~75-80 they are now and increase hulk tank? Why would i use anything but a hulk after that? I still only use hulks for mining ore now. The yield on the hulk didn't change y...
- by Tassian Marrix - at 2012.08.14 06:16:00
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10. New Mining System!!! Catering to the Solo Miner? WTF!? - in Science and Industry [original thread]
You can fit 4 full sets of crystals on a hulk with spares and stupid people still cry. Does anyone have an IQ north of potato anymore?
- by Tassian Marrix - at 2012.08.13 02:27:00
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11. New Retriever - AFK miner's dream? No, it's still mining and hardly worr... - in Science and Industry [original thread]
Styth spiting wrote: Gianath wrote: mining skills to the 3-4 range and 2x mining laser upgrades and a damage control II in the lows. only use strip miner I's I focused on Kernite and Pyroxeres What did you expect? You're mining with ve...
- by Tassian Marrix - at 2012.08.13 02:22:00
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12. Back to mining training, movies to see and how many of you are doing the same? - in Skill Discussions [original thread]
Steve Ronuken wrote: /me watches his wallet cry, as books get loaded onto his kindle. Who buys ebooks?
- by Tassian Marrix - at 2012.08.08 10:49:00
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13. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
GreenSeed wrote: A new ship type in between would obsolete indys. Not sure if anyone here ever played it, but thereGÇÖs an awesome sim game called transport tycoon deluxe that has a fancy solution. (thereGÇÖs an open source version if you want ...
- by Tassian Marrix - at 2012.08.08 06:52:00
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14. CCP some minor tweaks to the new Exhumers please... - in Test Server Feedback [original thread]
Ooda wrote: Hum, as much as I like your post - why do Highsec miners should have an advantage over 0.0 Pilots? A Hulk fitted for 1.0 can carry a set for the whole belt - while the 0.0 miner will not have this option? Fair is different. Thi...
- by Tassian Marrix - at 2012.07.31 05:43:00
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15. mining barges good job ccp - in Test Server Feedback [original thread]
The current hulk can carry 14 crystals in the hold and 3 in the strips for a total of 17. That is 4 sets of 4 with 1 open space to allow you to swap crystals. That is easily enough crystal space. I really don't get the crying on this one. As for ...
- by Tassian Marrix - at 2012.07.31 05:36:00
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16. Improve the Hulk Please! - in Test Server Feedback [original thread]
Axe Coldon wrote: well you all don't mine. Real miners would like to see a better hulk. I am not solo. lol . Just saying the hulks has lots of draw backs and nothing is done for it. Likely I will switch to one of the uber tanking smaller shi...
- by Tassian Marrix - at 2012.07.29 02:53:00
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17. Give the mack it's 37500m3 ore bay back pls. give skiff utility high and cp... - in Test Server Feedback [original thread]
The ore bays should be large enough to fit a number of fully buffed cycles of the ship s in question. Covetor / Hulk - 2 cycles Retriever / Mackinaw - 8 to 10 Procurer / Skiff - 4 to 5 If the mack can only hold a few more cycles then the skiff ...
- by Tassian Marrix - at 2012.07.27 07:47:00
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18. Initial mining barge changes are on the test server - in Science and Industry [original thread]
Pipa Porto wrote: A Hulk can be tanked enough that it can't be profitably ganked. If only this were true.
- by Tassian Marrix - at 2012.07.25 12:36:00
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19. Initial mining barge changes are on the test server - in Science and Industry [original thread]
Dominika Brumarova wrote: Pisov viet wrote: Some of the changes are good (Procurer/Skiff's HP, Retriever/Mackinaw's cargo hold, the mining yield buff for both ship lines and the mercoxit and Ice rigs). But the unilateral buff of mining barge...
- by Tassian Marrix - at 2012.07.25 11:43:00
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